Kinetic Shield Core
Stats | |
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Hitpoints | 150 |
Power | 8 |
Details | |
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Purchase Limit | 1 |
Purchase Cost | 2000 |
Upgrade 1 Cost | 2000 |
Processors around the core track the incoming projectile and compute its exact point of entry into the hexagonal matrix, directing strong electromagnetic force against the impact. Resulting collision explodes the projectile, temporarily disintegrating the matrix.
Kinetic Shield stops 10 damage before disintegration.
Cannot stop beam weapons, guided missiles and airship bombs.
Any damage inflicted upon the core weakens the integrity of hexagonal matrix.
Three operators increase the speed of matrix restoration to 160%.
Fully operated Kinetic Shield stops up to 40 damage before disintegration.
Processors around the core track the incoming projectile and compute its exact point of entry into the hexagonal matrix, directing strong electromagnetic force against the impact. Resulting collision explodes the projectile, temporarily disintegrating the matrix.
Advanced Kinetic Shield stops 10 damage before disintegration.
Cannot stop beam weapons, guided missiles and airship bombs.
Any damage inflicted upon the core weakens the integrity of hexagonal matrix.
Four operators increase the speed of matrix restoration to 190%.
Fully operated Advanced Kinetic Shield stops up to 50 damage before disintegration.
Advanced Kinetic Shield Core serves as a SHELTER, protecting stationed infantry by mitigating some of the incoming damage.